I am writing this guide to help you with two different things that some people are having some trouble with: how to sell weapons / items in Fallout Shelter and how to explore the wasteland properly to increase your loot and make sure your Dwellers survive the experience. Or just any type of Overseer you want to be, actually… Every time the amount of caps and gear on them greatly out-weights the cost of the revival (as its over 1000 now for them).Even though not as fun as the main games in the Fallout franchise, Fallout Shelter does manage to keep us busy for a while and offers us a chance of being a perfect Overseer in the game. NOTE: The -huge- majority of my guys WILL die before I bring them back as I can not check in on them as often as I should. These stats appear to help them last longer and fear encounters less as well give an upturn as to what items they are bringing back with them. For stats I focus on Strength, Perception, Endurance and Luck. To answer the general questions that followed, I send between 1 and 6 people out at once, I try to make their trips last as long as I can by loading them down with Stimpacks and RadAways. This is making me definitely focus more on luck for pretty much everyone in the game. They still find rusty guns and BB guns but they are also finding rail guns and power armor. The high level luck people I have started using are amazing. They did some times come back with a nice rifle or the like but that was rare. The low level luck people I used to send out would still bring back rusty whatever guns and BB guns even towards the end of their trips. My longest runs so far are around 36 hours of exploration and 18 hours return trip. Honestly from observations luck has More of an impact than time to get nice gear but time is still a factor to get Great gear. As pointed at in this question here, the luck of your wanderers has an impact on what they will find.
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